tozka: (videogames tozka)
([personal profile] tozka Sat, Nov. 28th, 2020 07:08 pm)

Wandersong (2018) is a puzzle adventure game where you play as a bard trying to save the world despite not being the Hero. The game mechanics are focused around music (because you're a bard!), though Deaf/HoH and colorblind players can still enjoy the game because there are directional indicators that don't rely on hearing notes.

I really, really enjoyed this game! I loved the art, the characters, the music, and especially the little special sprinkles of joy throughout. There's multiple LGBTQ+ characters, including the Bard who is canon nonbinary, as well as characters of color and characters of all ages. A well-rounded cast of people to populate an adorable world.

The art is cute and colorful, and the colors shift slightly between each chapter of the game. Also, each "dungeon" area was different. My favorite was the Moon/Sun castle area-- you have to jump at stars, sing to activate them, and then float through space to make it to the next ledge. Very pretty and super fun to play through.

The dialogue in particular was really well done: you can talk to over 100 characters and they each have something unique to say.

But more than that: they each have something INTERESTING to say. It's not just repeating three phrases, or random unhelpful info. These characters have EMOTIONS! They philosophize! They wonder about their life, the world, each other, etc. and they're actually personally interested in the Bard and want to be their friend. It's adorable, and it made the game much more enjoyable and impactful.

Alongside the dialogue thing is a well-written story. Saving the world isn't just about defeating bad guys and using a big sword; the actual Hero character is really mean, and Bard and their friends struggle to handle that situation alongside the inevitable end of the world. There are other, smaller stories happening too-- two countries have been at war for so long that they've forgotten why, a pirate captain searches for his mermaid, some ghost infest a town and scare the neighbors.

Then there's the character growth and individual stories happening between the Bard, their friend(s), and the various people they meet. It's incredibly detailed and rich for a puzzle/adventure game, something on par with what I'd expect from a visual novel. There aren't any storyline choices, but if you choose to skip most of the dialogue then you'd miss a huge chunk of what's enjoyable about the game and story.

Wandersong is actually pretty simple and easy to play, and there's not really a "collect these things and level up" aspect or really anything beyond the main story. There's lots of cute puzzle games that are fun to play, but don't interest me beyond a few hours of play. Wandersong kept me hooked for three days! What makes it special is the story, and the fostering of deep emotional connections to the people who populate that world. It an INTENSE game and well worth picking up, especially if you enjoy games like Undertale or visual novel games.

I absolutely adored it!

Price: $19.99

Available for Windows, macOS, Playstation, Xbox and Nintendo Switch. I played the Switch version, which is currently on sale for a few more days.

After finishing Wandersong I went looking for "behind the scenes stuff" and found out that the creator was determined to make an uplifting game to make people feel better (paraphrased). It 100% worked and I'm so happy I played it.
tozka: (videogames tozka)
([personal profile] tozka Thu, Feb. 4th, 2021 12:28 pm)

The Hex (2018) is a multi-genre mystery game starring six protagonists from different fictional video games. The main story is a murder mystery (sort of), but each protagonist has their own goal which then culminate into a wowzer of an ending. They're also self-aware-- they know they're video game characters-- and their creator also plays a part in their story. The more you unravel their backstory, the more interesting and exciting it gets.

It was super fun getting to try out different genres, actually. I normally only play adventure/puzzle games, so it was neat to try out shooters and strategy games. And despite switching genres with every character, it's actually pretty easy to play. That's great for people who don't normally play certain types of games, as it means you won't get stuck somewhere too long. And if you die, it just resets to immediately before your death. Nice!



The best part was finding the different pieces of the story and unraveling the protags' stories and the ACTUAL main story of The Hex. There's tons of stuff to find, like weird glitchy things, "hacking" into game parts, secret clickable things, etc. A lot of it involves "breaking" the game in some way, or doing things totally incorrect for whatever genre you're currently in.

For instance, in one part of the game you get a power-up from the villain, which then breaks the normal game mode but allows you to do things necessary for The Hex's storyline. In another part, you literally go "behind the scenes" to the game creator's bedroom. There's lots of little things to find, all very meta to The Hex's game and the video game industry.

It's obvious that The Hex was made by someone who really loves video games, and who loves playing around with the medium of video games. I really enjoyed playing it!

Apparently there's a second secret ending if you play through again, too. I haven't done that yet, but I'm definitely adding it onto my "sometime in the future" list.

Price: $10

Available for Windows, macOS, and Linux. I played it on macOS and it took me about 8 hours to finish.

This was part of the Bundle for Racial Justice and Equality.
tozka: (videogames tozka)
([personal profile] tozka Wed, Aug. 5th, 2020 05:36 pm)


Luminous (2018) is a retro-style platformer starring a BIPOC protagonist who has to save the world by rekindling the light. It's got a great style with very strikingly stark colors and pseudo-1980s graphics, plus a really good soundtrack. Plus: the story is not as straight-forward as it seems at first, with some unique twists to the genre/game style.

However, I couldn't finish playing and eventually gave up after about twenty minutes. I had a few problems: one, the light lines-on-dark background style actually made my eyes hurt after a while. Two, I have no patience for trying to jump onto a ledge exactly right in order to move forward in the story and that's basically the whole game. And three, I had a SUPER difficult time killing the monsters-- not sure if that's on purpose or if I just can't get the hang of the controls, but it was annoying.

If you're good at platformers, you'll be fine. And I think the style and unique story elements make it worth checking out!

Price: $1.00

Available for Windows and macOS. I played the Mac version.

Pokemon Sword/Shield (2019) is the newest (primary) game in the Pokemon franchise and the only one I've really played since Pokemon X/Y (two generations ago). I'm a big Pokemon fan, but some of the gameplay in the last few games have been a bit iffy for me and I never really clicked with them. However, I VERY much enjoyed playing Pokemon Sword and can definitely recommend it for both old and new fans.

You play as a competitor in the Champion League trying to beat everyone else, while also sort of helping a non-Professor character figure out the mystery of why Pokemon can Dynamax in Galar. You of course need to travel around Galar battling gym leaders, fighting henchmen, and catching Pokemon.

More words and three images )

It took me about 30 hours to beat the main game, including the post-Championship sequence. That feels very short to me, but I also can't remember how long it took to beat any of the other Pokemon games I've played, sooooo.

I haven't bought the expansion pass yet but I do plan to, once I complete the Pokedex in the main game. Right now I'm at 117 Pokemon out of 400 (not including the new ones in the Expansion) and some of these Pokemon are VERY prone to dying before I can throw a Pokeball at them.

Price: $59.99

I played Pokemon Sword because it had the blue Pokemon on it, lmao.

Secrets of Rætikon (2017) is an open-world action/adventure game set in the Alps. You play as a bird, exploring the world to find runes, interact with animals, solve puzzles, etc.

I played about 20 minutes before having to give up. It recommends using a controller, and I agree. Using the keyboard to try and navigate my bird over mountains and into the woods was very difficult; a controller would've made it much easier to do ANYTHING.


I actually have a Steam controller, but the buttons don't match up with the keys, and I can't change the bindings. I checked the Itch.io page and apparently it's set to an Xbox controller. If you have one of those, you're set!

Not being able to play this is a bummer, because this has really nice art! And the background sounds of a busy forest are very soothing.

Price: $9.99

Available for Windows, macOS and Linux. I played the Mac version.

One-Eyed Lee and the Dinner Party (2019) is a puzzle/visual novel game set in a fantasy world where spirits exist and, sometimes, merge with living humans to become...something else. One-Eyed Lee is a something else, and Beracus is the doctor trying to figure out how to change him back. Or at least make him less volatile...

Beracus and Lee get tipped off about a whole heap of spirits in an abandoned bunker-- only to become trapped inside with a family of living skeletons. You (playing as Beracus) must solve puzzles, talk to the skeletons (whether they like it or not), and keep Lee alive to get out of the bunker!

I had heaps of fun playing this game. The art is fantastic, Beracus and Lee have a very interesting partnership, and the bunker-skeleton family setting was great. It starts off uncanny, as a post-apocolyptic bunker without an apocalypse to go with it, and then gets super creepy by the time you leave and find out wtf really happened.


The puzzles are solved through finding clues (e.g. clicking on everything), talking to the skeletons, and matching clue to mystery in a specific order. I'm not sure if it was just my computer or if it's part of the game, but there was a small amount of lag between hovering over a clue and the highlight turning on, which mean I had to go a little slower than I usually do. Also, the highlight was a dark red color, which was a little difficult to see even for a non-colorblind person like me. (The whole bunker is heavy on red/orange tones.)

Side note that you can click on objects multiple times, and some of them lead to funny interactions! Or new clues! So that's cool.

Because you're also talking to people, you have some choices on how to proceed through the puzzles. For instance, there's some tricky situations where you could lock yourself out of a set of dialogue cues that change interactions between Beracus and Lee. Or you could leave behind an item that would come in handy at the very end! There are 8 total endings, so it's worth going back and trying different routes to try and get them all.

To make it easier to get the different endings, the game has a History option (to read back through the text), a Skip option (to zoom past text you've already seen), and a Back button if you immediately regret choosing a specific option. There's also a Journal tab, which keeps short notes about the story/clues, and even gives a few subtle hints on where to go next if you're a little stuck.

It took me about 3 hours to get all 8 endings; I used some hints from the dev (on the Itch.io page) to figure out what I needed to do at the end, and made sure to try different options than I did the first time. The last part is very tricky! I did notice that once I got the happiest ending, the loading screen illustration was also happy! When I got the bummer ending(s), it was super sad. Such a nice little touch in an already detail-filled game.

Great characters, good writing, humorous moments and spooky ones, too: I really enjoyed playing this and highly recommend checking it out!

Price: $4.99

This is apparently the first of a series of games the dev is planning on making with Beracus and Lee, and I can't wait to play them!

Available for Windows, Mac and Linux. I played the Mac OS version.

A Nightmare's Trip (2019) is a visual novel where you play as Adrien, a nightmare brought to life. And then you take a trip to pseudo-Tokyo!

I liked the art in this game. The backgrounds are photos which have been run through an "illustration" filter (or something) and the characters are 2D illustrations. It's a neat style.

So, straight up, I didn't finish this game. I played about an hour, which I think was almost halfway through the game (it's short, under 3 hours). It's a visual novel but there's very little interaction from the player besides a few dialogue choices, which the game dev says lead to "subtle" plot changes e.g. nothing major. You get clues for the mystery of Adrien's creator but you don't DO anything with them. The people you meet talk for a bit, then leave and never contact you again (as of 1 hour into the game, anyway). Eh.

It's cute, but not enough story or character development to keep me interested.

I do prefer games where choices matter and deciding on a particular "style" of dialogue means sometimes wildly different plot developments, so A Nightmare's Trip wasn't exactly a match. However, if you're really interested in a casual, relaxing game about a furry nightmare creature traveling to an alternate-dimension Japan, then go for it!

Price: $8.00

Available for Windows, Mac and Linux. I played the Mac OS version.
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