tozka: (videogames tozka)
([personal profile] tozka Fri, Jul. 30th, 2021 09:22 pm)

Fossil Hunters (2018) is a casual action-adventure game where you play as a fossil-hunter! You combine different fossil parts to make weird dinosaur skeletons to sell to a mysterious Collector. There's 30-ish floors in the digsite, and the further down you go the more weird stuff shows up. Also, there's a background mystery about missing fossil hunters? Plus cute art.

It's a simple concept but really fun...at least for about an hour or so.



Game play is VERY repetitive and is literally just digging up fossils, combining them into skeletons, and selling them to the Collector. Obstacles to your success are cave-ins, bugs, and falling off ledges. Unfortunately, I didn't have the patience to keep playing until I finally unlocked a store, which might've had something I could buy to help with the attacking bug thing.

A review on Steam says there's about 15 hours of play time, which is a very good value. However, I was way more interested in the missing fossil hunters backstory and expanding the (ultimately useless) field guide than I was in the actual game, and I definitely didn't want to play 15 hours of just digging up fossils.

There's a co-op option which I think would make this much more fun (and faster) to play. This would be a cute, casual party game for a group of friends-- or maybe really young kids who don't mind repetitive game play as much.

Price: $14.99

Available for Windows, macOS, Nintendo Switch, and Playstation 4. I played the the Mac version at first and my computer suffered a lot-- plus you really need a controller to play. I then bought the Switch version and played that!

Jenny LeClue, Detectivu (2019) is an adventure/mystery/puzzle game starring the titular character, a kid detective living in what only SEEMS to be a boring small town.

I picked this up for the Switch as a) I love mystery games, b) it has (excellent) full-cast voice acting, and c) it's kinda more on the visual novel end of things, such as having dialogue choices. And it's 80% off right now: score!

Immediately got sucked into the story, which is framed through the narrator/mystery writer whose book series which Jenny is a character in. He's forced to change up his regular book formula due to abysmal sales, including adding a murder and REAL mystery plot points. The whole game has his narration running throughout, and there's even some neat scenes where the book text hovers in the physical world as Jenny moves through it. It's very meta.


Jenny is dealing with a lot of personal stuff in this game, and her dialogue choices all involve either being kind, mean, friendly or distrustful. Normally I play as nice as possible, but tbh Jenny isn't a very nice person right now and so I thought it'd be more true to her character to be more stand-offish. That said, the major plot points seem to happen no matter what you do. Like, I refused the walkie-talkie but it shows up later anyway as it's a necessary plot point. Also stuff in your journal changes, such as a page with your personality type, but I don't know how that ties into the rest of the game. Reviews from other players say there IS no differences and it doesn't matter what you choose, so I guess it's not that important.

I'm planning on playing it again and trying the other dialogue option route, just to see. I also need to go back and find the rest of the stickers and postcard scraps. (I love it when games have little collecting side quest things.)


The puzzles are, for the most part, pretty easy to solve if you pay attention to your surroundings. I only used help guides twice, when I was nearing the ending and too impatient for the mystery to be solved to properly look around.

Honestly, I'd have liked to have seen slightly more difficult puzzles the further you went into the game. For instance, the "connect these wires to jump start this thing" puzzle appears three times, and it's all the same difficulty. Mostly puzzles become more difficult due to running back and forth between pieces, which takes forever because...

A couple niggles: the setting/tone screams kid-friendly game, but the dialogue is aimed more at teens/adults. There's also an extended section in a collapsed mine full of ghosts and skeletons that aren't exactly kid-friendly...

Walking is PAINFULLY slow, and running is just a slow gallop. It felt like moving through molasses. It took SO much longer to move through places than it needed to, especially considering there are several times you have to backtrack to get somewhere else.

And finally, the ending is a cliffhanger! It turns out this is an episodic game-- not something mentioned anywhere except in the reviews I didn't read until I already finished the game. Whoops.

Still, despite the disappointment of having an incomplete ending, I really enjoyed playing Jenny LeClue, Detectivu. It feels substantial, unlike some other puzzle games which tend to be shallow. And I love how the story gets more and more twisty the further you go into it. I'm planning on picking up the next part to this series, whenever it comes out!

Price: $24.99 (on sale regularly)

Available for Windows, macOS, iOS, Linux, Nintendo Switch, and Playstation 4(?). I played the Switch version and it took me about 5 hours to complete the story (with 83% completion for stickers/postcards).
tozka: (videogames tozka)
([personal profile] tozka Sat, Nov. 28th, 2020 07:08 pm)

Wandersong (2018) is a puzzle adventure game where you play as a bard trying to save the world despite not being the Hero. The game mechanics are focused around music (because you're a bard!), though Deaf/HoH and colorblind players can still enjoy the game because there are directional indicators that don't rely on hearing notes.

I really, really enjoyed this game! I loved the art, the characters, the music, and especially the little special sprinkles of joy throughout. There's multiple LGBTQ+ characters, including the Bard who is canon nonbinary, as well as characters of color and characters of all ages. A well-rounded cast of people to populate an adorable world.

The art is cute and colorful, and the colors shift slightly between each chapter of the game. Also, each "dungeon" area was different. My favorite was the Moon/Sun castle area-- you have to jump at stars, sing to activate them, and then float through space to make it to the next ledge. Very pretty and super fun to play through.

The dialogue in particular was really well done: you can talk to over 100 characters and they each have something unique to say.

But more than that: they each have something INTERESTING to say. It's not just repeating three phrases, or random unhelpful info. These characters have EMOTIONS! They philosophize! They wonder about their life, the world, each other, etc. and they're actually personally interested in the Bard and want to be their friend. It's adorable, and it made the game much more enjoyable and impactful.

Alongside the dialogue thing is a well-written story. Saving the world isn't just about defeating bad guys and using a big sword; the actual Hero character is really mean, and Bard and their friends struggle to handle that situation alongside the inevitable end of the world. There are other, smaller stories happening too-- two countries have been at war for so long that they've forgotten why, a pirate captain searches for his mermaid, some ghost infest a town and scare the neighbors.

Then there's the character growth and individual stories happening between the Bard, their friend(s), and the various people they meet. It's incredibly detailed and rich for a puzzle/adventure game, something on par with what I'd expect from a visual novel. There aren't any storyline choices, but if you choose to skip most of the dialogue then you'd miss a huge chunk of what's enjoyable about the game and story.

Wandersong is actually pretty simple and easy to play, and there's not really a "collect these things and level up" aspect or really anything beyond the main story. There's lots of cute puzzle games that are fun to play, but don't interest me beyond a few hours of play. Wandersong kept me hooked for three days! What makes it special is the story, and the fostering of deep emotional connections to the people who populate that world. It an INTENSE game and well worth picking up, especially if you enjoy games like Undertale or visual novel games.

I absolutely adored it!

Price: $19.99

Available for Windows, macOS, Playstation, Xbox and Nintendo Switch. I played the Switch version, which is currently on sale for a few more days.

After finishing Wandersong I went looking for "behind the scenes stuff" and found out that the creator was determined to make an uplifting game to make people feel better (paraphrased). It 100% worked and I'm so happy I played it.
tozka: (videogames tozka)
([personal profile] tozka Sat, Jun. 27th, 2020 04:04 pm)

Oxenfree (2016) is a supernatural thriller adventure game starring a group of teens who try to have an illicit beach party on what turns out to be a hideously haunted island. You play as Alex, a junior in high school who recently lost her brother. With you are Jonas, Alex's new step-brother, Ren, Alex's childhood best friend, Nona, Ren's crush, and Clarissa, Nona's friend and Alex's brother's ex-girlfriend.

So basically the gameplay is entirely talking and walking, with some clicking and scrolling. There's not really any puzzles, though there IS two trivia mini-games that depend on having paid attention in the earlier part of the game.

There's also three ways you can choose to play your interactions with other characters: friendly, mean, and neutral. Picking one way over the other changes certain plot developments and generates different endings, so there's some replayability. I, of course, chose to play the friendly route.

Though it's a thriller, it's not a horror game. It's spooky, but the character design is slightly cartoony-- and tiny-- so it's not as scary as it might've been if they were hovering super close to the camera, as it were. There are a lot of blinking/juddering/shaking movements, which I think you can turn off or dampen. There's also a subtitles option, which I turned on.

I think originally this game was made for a console, e.g. something you play with a controller. The PC/Mac port has some playability issues. First, walking is VERY slow. There are no options to go faster; you can't run or dash. (This might be the same as the console version.) Since basically the entire game is just walking from one place to another, and then backtracking, it feels a little like playing in molasses. More words and one image )

I really liked the story, the characters, and the setting, but I don't recommend playing it on PC/Mac if you can help it.

Price: $9.99

Available for Windows, Linux, Mac OS, Playstation, Nintendo Switch, and Xbox. I played the Mac OS version.

My Brother Rabbit (2018) is an adventure puzzle game set "in a surreal world that mixes reality with a child's imagination." There's not MUCH of a story, but it's basically set in the mind of a child who has fallen ill, and the game is a representation of her experiences in the hospital/getting better/etc. It's not super deep, and the story almost doesn't matter re: the puzzles except giving them a theme-- BUT the last puzzle was a total heartbreaker once I figured out the meaning behind the solution.

The art is really pretty, and the music is fun. It's a point-and-click game, which often works better on computers, but I found the Nintendo Switch port to be pretty good. 2 images and the rest of the review. )

It's pretty short-- I finished it in one night-- but has some replayable value, if you wait long enough that you've forgotten the puzzle solutions. If you're interested in picking it up, I would say wait for it to go on sale, and then snag it.

Price: $14.99, though it regularly goes on sale for less than $2 (about every other month, in fact).

Content notes: Sick/hospitalized child.

Originally posted at my personal journal.

tozka: (videogames tozka)
([personal profile] tozka Mon, Jun. 15th, 2020 10:28 am)

Agent A: A Puzzle in Disguise (2019) is a point-and-click puzzle adventure game with a SPY theme! You play as a genderless secret agent trying to track down international spy Ruby La Rouge, who recently blew up your boss and is threatening to blow up your coworkers. I played the Nintendo Switch version.

The basic game is to click through a set of rooms looking for clues to solve puzzles to move the storyline along. I enjoyed the brightly-colored locations, the background music, and the subtitles for any speaking parts. The puzzles were, for the most part, not too difficult to solve-- the built-in screenshot button on the Switch definitely helped me keep track of clues I found three rooms away. Some of them were really fun, like dialing a phone to call a spy supply store to get a thing to solve the next-to-last puzzle.

I think I only had to look for help two or three times, and only because I couldn't figure out that there was another path off to the side of one screen. Most of the puzzles involved finding pieces in interesting places and bringing them back to a main location to unlock the next part of the game.

Which brings me to my main problem: actually DOING that is really annoying, because you can really only solve MAYBE two puzzles at a time. 1 image under here and the rest of the review of course )

That said, overall I did enjoy playing this game. It took maybe four hours to beat? I recommend using a stylus to speed some of the point-and-clicking up-- or just grabbing the mobile version, I suppose.

Price: $19.99, but I bought it on sale for $2 which it does pretty frequently.

Originally posted at my personal journal.

Arcade Spirits banner image
Arcade Spirits (2019) is a LOVELY game, one I highly recommend to anyone who enjoys playing romantic visual novels. It's set in the near future, in an alternate timeline where video games are even more popular than they are in this timeline. You play as Ari Cader, a down-on-their-luck dreamer with no ambitions. More words and three images )

I definitely want to go back and play a few different choices. The nice thing is that I can do that but still maintain my Kindly personality type if I want, because not all plot choices lead to personality type choices. For instance, for this first play-through I chose to build a retro arcade. Maybe the next one I'll pick a family-friendly esports center! etc. Or I wonder what would've happened if I sold out earlier on in the game, or was harsher with some trouble-makers. That's the exciting thing about this game: it has lots of replayability!

It took me about 6? hours to play through the first time and even with the speed-run options, it'll probably still take another 3 for EACH of the different romance/plot points. And now that I've done it once, I can speed through some scenes and go back and make other choices IN the game. Nice!

Price: $19.99

Content notes: Parental abuse, depression (/disassociation?), guns/knives (teenage gangs), sexism.

Originally posted at my personal journal. Crossposted to [community profile] indie_games.

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