tozka: (videogames tozka)
([personal profile] tozka Tue, Jun. 23rd, 2020 05:02 pm)

cityglitch (2017) is a puzzle game set in sci-fi (/fantasy?) world with little pixel people and animals. Pretty difficult! Controls are point-and-click, and you can only move in straight lines. Art style seems heavily influenced by vaporwave. It's turn-based, and there are things trying to kill you or block your way, so you have to time your moves with their moves to get to the exit. Luckily the puzzles themselves are pretty contained, only 5x5 grids, so you're not trying to move across huge platforms.

I played about 10 levels/10 minutes before quitting; there are a total of 95 levels, so a good amount of play time available. Would be really fun as a mobile game, I think!

Price: $2.99

Available on Windows, Linux, Mac and mobile. I played the Mac OS version.
tozka: (videogames tozka)
([personal profile] tozka Sat, Jun. 20th, 2020 05:50 pm)

Data Loss (2020) is a puzzle game where you play a hacker trying to infect an evil corporation's computers to steal their money. It's fast-paced and fun, with an old-school design like a 1990s computer.

To find the computers to infect you need to switch between two modes: Search and Infect. Search will briefly pop up nodes; Infect will then let you click on the nodes to, well, infect them. However, once you switch from Search to Infect, the nodes turn invisible, so you'll need to remember where they were in order to click on them.

Complicating the game play is: a timer, limited moves, and a scanner which will suck away your time if it intersects with either your Search or your Infect actions. Because nodes are connected, sometimes you hit a node that goes further than you expected, and the scanner finds you when you meant to dodge instead.

Running out of either time or moves without completely infecting every node will take away money from your bank. Go into a negative balance and you're out of the game and have to start all over.


Also, the further along you get into the corporation, the more penalties pile up. You might lose some moves, or un-infected node prices rise higher.

Things that will help you win: finding a special green node adds 15 seconds to your timer and slows down the scanner, leftover time/moves gives you bonus money, and you can buy upgrades to either dodge the scanner, infect nodes faster, or get more money at the end of the round.

But! Buy too many upgrades and you'll be more prone to running out of money when you inevitably have un-infected nodes the next round.

So you basically have to have a decent memory for where the individual nodes are, be fast at clicking, and figure out the scanner pattern to dodge it enough to finish the level. It took me about half an hour before I was good enough to make it to level 10 (out of 25), and I think the more I play the better I'll get at it. (Update: I played again after writing this review and got to level 15!) I really liked it, and I could see getting sucked into a couple hours' worth of playing.

Bonus points for customizable colors so red/green colorblind players can adjust to something easier to see.

Price: $3.00 CAD

This game is still in development.

Available for Windows, Mac and Linux. I played the Mac OS version.

A Nightmare's Trip (2019) is a visual novel where you play as Adrien, a nightmare brought to life. And then you take a trip to pseudo-Tokyo!

I liked the art in this game. The backgrounds are photos which have been run through an "illustration" filter (or something) and the characters are 2D illustrations. It's a neat style.

So, straight up, I didn't finish this game. I played about an hour, which I think was almost halfway through the game (it's short, under 3 hours). It's a visual novel but there's very little interaction from the player besides a few dialogue choices, which the game dev says lead to "subtle" plot changes e.g. nothing major. You get clues for the mystery of Adrien's creator but you don't DO anything with them. The people you meet talk for a bit, then leave and never contact you again (as of 1 hour into the game, anyway). Eh.

It's cute, but not enough story or character development to keep me interested.

I do prefer games where choices matter and deciding on a particular "style" of dialogue means sometimes wildly different plot developments, so A Nightmare's Trip wasn't exactly a match. However, if you're really interested in a casual, relaxing game about a furry nightmare creature traveling to an alternate-dimension Japan, then go for it!

Price: $8.00

Available for Windows, Mac and Linux. I played the Mac OS version.
tozka: (videogames tozka)
([personal profile] tozka Fri, Jun. 19th, 2020 12:31 pm)

Fat Bear Week (2020) is an action game where you play as a cute round bear rolling around trying to eat things. The more you eat, the chonkier the bear gets! After a few levels you can start unlocking other bears and areas, but you start with Holly the brown bear. Round friend!!

Unfortunately, this game sucked up all my processing power and made my laptop start overheating, so had to quit after two rounds. I also couldn't get a handle on the WASD controls (I'm right handed and find arrows easier) but there's no options to switch. Also, the camera movements made me motion sick.

Cute idea, though!

Price: Free (?)

Available for Windows and Mac. I played the MAC OS version.

Mon-Cuties for All (2017) is a virtual pet/simulation game in early alpha release. It's got super cute pastel colors and adorable monster pets, which is what drew me to it.

You play as a farmer/monster pet...caretaker? You can personalize your player character: body type ("male/female/androgynous"), complexion, hair and eye color. Apparently the monster color palettes are randomized, which is kinda cool.

The goal is to get the most monsters, I guess? To tend to the monsters you play a clicker mini-game, which then strengthens the bonds between you and your monster. Then you can enter a "monster show," which is just a mini quiz game where you can get points to spend at the store. The stronger your monster friendship bonds, the more points from the quiz game which means more money to spend at the store. And that's it, basically.

The clicker game is a little buggy. I kept getting booted back to the menu from clicking too fast; once I slowed down then it worked fine. There's also no tracking on how bonded you are with your monster, how close they are to evolving, etc. Also no back buttons on some screens.

The quiz questions are...ridiculous. They're monster/pet/video game themed, but you wouldn't find the answers from just playing the game so most of it is guessing. And since each question is timed to about 30 seconds, you don't have time to Google the answer, either. At least they repeat, so eventually you'll find the right answer.

I played about 20 minutes before completely giving up. It's an adorably designed game, and I love the graphics! But, as it turns out, I HATE clicker games. I just don't enjoy the main game mechanics, so I ditched it.

It's a cute idea, though!

Price: $1.00

Available for Mac, Windows and Linux. I played the Mac OS version.

Still in development (technically "on hold"), but purchases will only receive current version v0.5 build and not any updated versions (?). Updates and changes to the game are planned, including going to 3D graphics rather than 2D and using an entirely different game engine. I look forward to seeing what the new version looks like!

Cats Are Liquid: A Light in the Shadows (2015) is a 2D platformer about a cat abandoned by her owner and put into a world she must try to escape. Basically, you just move the cat around different levels, jumping/rolling/squishing it through each obstacle.

It's cute! The cat is white and glowing, with an emoji face and a blobby body. The game mechanics make for fun visuals-- any time the cat squishes down into a tiny area is fantastic-- and the levels are all bright primary colors. Good background music, too.

There are 90 levels; I played about 5 or 6 before quitting. Apparently in later levels you get new powers, like flying and exploding. It has a story element which keeps it more interesting than just a typical "jump over things" platformer, but I'm really more into narrative games at the moment, so I set this one aside for now.

Price: $1.00

Available for Mac, Windows, and Linux. I played the Mac version.
tozka: (videogames tozka)
([personal profile] tozka Wed, Jun. 17th, 2020 12:31 pm)

A girl stretching her arm up to a glowing book, fantasy creatures behind her

Codemancer (2019) is an educational puzzle game aimed at teaching children (ages 6-12) how to code! It's set in a fantasy world where you play as Aurora, a wizard student learning magic. Her spells are built through compiling different runes, and as the game progresses the spells get more complex.

The runes are, of course, the backbone of the code you're building to navigate through the different levels. It's very similar to Google's Grasshopper coding game, but with a more interesting and developed world setting. More words and 1 image )

I played about an hour before moving on to something else. Codemancer is still in development, but this first chapter is a good-sized chunk if you wanted to try it out or gift it to a child.

Price: $10.00, but currently free through July 6, 2020.

Available for Windows, Mac, Android. I played the Mac OS version.

tozka: (videogames tozka)
([personal profile] tozka Tue, Jun. 16th, 2020 09:01 pm)

Death & Taxes is a 2D narrative point & click game where you play as a corporate Grim Reaper assigned to choose who lives and dies from a selection of profiles sent to you by your boss, Fate. Depending on what you choose to do, you can either save the world or condemn it to destruction.

I liked the dialogue, the art and the voice overs. I thought the whole concept was very interesting, similar to Papers, Please but with a more surreal, gothic theme.

So how you play is: get a bundle of profiles and instructions on what to do with them, then go to Fate for a daily review, then check the shop/dressing room and then go to bed. You'll get an employee review at 7 days, 14 days, and 30 days. 30 days is when the game ends, unless you get fired before then. You can buy widgets to decorate your desk, clothing items, and important observational items which are only useful once you complete the game.

The main goal is make your way through the 30 days, trying to get whatever ending you want. Your only action is to pick which profiles live/die, and to talk to Fate afterwards. Your choices of who lives and dies causes ripple effects, but it's not super obvious which track you're on until closer to week 2. Some cause damage, some help. Meanwhile, which dialogue you choose to use with Fate determine how he feels about you, which eventually affects the ending. More words (mostly complaining) and 1 image )

Price: $12.99

Available for Windows, Mac, Linux. I played the Mac OS version.

For a minute I thought it had genderqueer secondary characters and then I realized that the humans' profiles are probably randomly generated and they didn't want to bother matching names with genders (or whatever), and THAT'S why everyone is "they."

Neat thing in the settings for streamers-- special interactive elements you can use in your Twitch stream/chat!

My Brother Rabbit (2018) is an adventure puzzle game set "in a surreal world that mixes reality with a child's imagination." There's not MUCH of a story, but it's basically set in the mind of a child who has fallen ill, and the game is a representation of her experiences in the hospital/getting better/etc. It's not super deep, and the story almost doesn't matter re: the puzzles except giving them a theme-- BUT the last puzzle was a total heartbreaker once I figured out the meaning behind the solution.

The art is really pretty, and the music is fun. It's a point-and-click game, which often works better on computers, but I found the Nintendo Switch port to be pretty good. 2 images and the rest of the review. )

It's pretty short-- I finished it in one night-- but has some replayable value, if you wait long enough that you've forgotten the puzzle solutions. If you're interested in picking it up, I would say wait for it to go on sale, and then snag it.

Price: $14.99, though it regularly goes on sale for less than $2 (about every other month, in fact).

Content notes: Sick/hospitalized child.

Originally posted at my personal journal.

tozka: (videogames tozka)
([personal profile] tozka Mon, Jun. 15th, 2020 10:28 am)

Agent A: A Puzzle in Disguise (2019) is a point-and-click puzzle adventure game with a SPY theme! You play as a genderless secret agent trying to track down international spy Ruby La Rouge, who recently blew up your boss and is threatening to blow up your coworkers. I played the Nintendo Switch version.

The basic game is to click through a set of rooms looking for clues to solve puzzles to move the storyline along. I enjoyed the brightly-colored locations, the background music, and the subtitles for any speaking parts. The puzzles were, for the most part, not too difficult to solve-- the built-in screenshot button on the Switch definitely helped me keep track of clues I found three rooms away. Some of them were really fun, like dialing a phone to call a spy supply store to get a thing to solve the next-to-last puzzle.

I think I only had to look for help two or three times, and only because I couldn't figure out that there was another path off to the side of one screen. Most of the puzzles involved finding pieces in interesting places and bringing them back to a main location to unlock the next part of the game.

Which brings me to my main problem: actually DOING that is really annoying, because you can really only solve MAYBE two puzzles at a time. 1 image under here and the rest of the review of course )

That said, overall I did enjoy playing this game. It took maybe four hours to beat? I recommend using a stylus to speed some of the point-and-clicking up-- or just grabbing the mobile version, I suppose.

Price: $19.99, but I bought it on sale for $2 which it does pretty frequently.

Originally posted at my personal journal.

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